MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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◆ heading()

float MayaFlux::Kinesis::heading ( const glm::vec2 &  v)
inlinenoexcept

Heading angle of a 2D vector.

Parameters
vAny vector, typically a velocity
Returns
atan2(v.y, v.x) in radians, range (-pi, pi]

Definition at line 338 of file Differential.hpp.

339{
340 return std::atan2(v.y, v.x);
341}

Referenced by total_turning().

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