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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| std::vector< glm::vec3 > MayaFlux::Kinesis::generate_ellipse | ( | const glm::vec3 & | center, |
| float | semi_major, | ||
| float | semi_minor, | ||
| size_t | segments, | ||
| const glm::vec3 & | normal = glm::vec3(0, 0, 1) |
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| ) |
Generate vertices along an elliptical path.
| center | Ellipse center |
| semi_major | Semi-major axis length |
| semi_minor | Semi-minor axis length |
| segments | Number of subdivisions |
| normal | Ellipse plane normal |
Definition at line 50 of file GeometryPrimitives.cpp.