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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Kinesis::project_onto_plane | ( | std::vector< glm::vec3 > & | vertices, |
| const glm::vec3 & | plane_point, | ||
| const glm::vec3 & | plane_normal | ||
| ) |
Project vertices onto plane defined by normal.
| vertices | Vertices to project (modified in-place) |
| plane_point | Point on projection plane |
| plane_normal | Plane normal vector |
Definition at line 445 of file GeometryPrimitives.cpp.