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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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noexcept |
Apply a wheel-tick delta, scaled by speed, and clamp.
Sign matches whatever convention Context::on_scroll's dx/dy already deliver on this platform; not independently verified interactively, so flip the sign here first if a wheel test scrolls backward.
| state | Scroll state (offset mutated). |
| dx,dy | Wheel delta, as delivered by Context::ScrollFn. |
| speed | Content-space units per wheel tick. |
Definition at line 32 of file ScrollState.cpp.
References apply_scroll(), and speed().
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