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MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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Construct view matrix from eye position, target, and up vector.
| eye | Observer position in source space |
| target | Point the observer is looking at |
| up | Up direction (default: positive Y) |
Definition at line 37 of file ViewTransform.hpp.
References MayaFlux::Kinesis::ViewTransform::view.