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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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| MAYAFLUX_API std::vector< MeshVertex > MayaFlux::Kakshya::to_mesh_vertices | ( | std::span< const Vertex > | vertices, |
| glm::vec2 | weight_range = { 0.0F, 1.0F } |
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| ) |
Batch-project raw Vertex vector to MeshVertex.
| vertices | Source vertices |
| weight_range | Weight range passed to to_mesh_vertex (for potential shader use) |
Definition at line 29 of file VertexFormats.cpp.
References to_mesh_vertex().
Referenced by MayaFlux::Portal::Forma::Geometry::horizontal_fader(), MayaFlux::Portal::Forma::Geometry::level_meter(), MayaFlux::Portal::Forma::Geometry::toggle(), and MayaFlux::Portal::Forma::Geometry::vertical_fader().
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