MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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◆ save_mesh_snapshot() [5/5]

bool MayaFlux::IO::save_mesh_snapshot ( const std::shared_ptr< Nodes::Network::MeshNetwork > &  network,
const std::string &  path_pattern,
const ModelWriteOptions options = {} 
)

Save a MeshNetwork with a millisecond epoch timestamp spliced into the path.

See the MeshBuffer overload's doc for the case this serves.

Definition at line 394 of file ModelExport.cpp.

398{
399 return save_mesh(network, splice_timestamp(path_pattern), options);
400}
Core::GlobalNetworkConfig network
Definition Config.cpp:39
bool save_mesh(const std::shared_ptr< Buffers::MeshBuffer > &buffer, const std::string &suggested_name)
Present a native save-file dialog filtered to 3D model formats and save buffer to the chosen path via...
Definition Depot.cpp:284

References network, and save_mesh().

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