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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| bool MayaFlux::IO::save_mesh_snapshot | ( | const std::shared_ptr< Nodes::Network::MeshNetwork > & | network, |
| const std::string & | path_pattern, | ||
| const ModelWriteOptions & | options = {} |
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| ) |
Save a MeshNetwork with a millisecond epoch timestamp spliced into the path.
See the MeshBuffer overload's doc for the case this serves.
Definition at line 394 of file ModelExport.cpp.
References network, and save_mesh().
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