MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ save_mesh_snapshot() [3/5]

bool MayaFlux::IO::save_mesh_snapshot ( const std::shared_ptr< Buffers::MeshNetworkBuffer > &  network_buffer,
const std::string &  path_pattern,
const ModelWriteOptions options = {} 
)

Save a MeshNetworkBuffer with a millisecond epoch timestamp spliced into the path.

See the MeshBuffer overload's doc for the case this serves.

Definition at line 386 of file ModelExport.cpp.

390{
391 return save_mesh(network_buffer, splice_timestamp(path_pattern), options);
392}
bool save_mesh(const std::shared_ptr< Buffers::MeshBuffer > &buffer, const std::string &suggested_name)
Present a native save-file dialog filtered to 3D model formats and save buffer to the chosen path via...
Definition Depot.cpp:284

References save_mesh().

+ Here is the call graph for this function: