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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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The atlas texture as a TextureContainer (R8, atlas_size x atlas_size).
The container is valid after construction. Its pixel data is updated in-place as new glyphs are rasterized; callers must re-upload to GPU after any rasterization call that returns non-null.
Definition at line 104 of file GlyphAtlas.hpp.
Referenced by MayaFlux::Portal::Text::rasterize_quads().
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