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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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| MayaFlux::Portal::Forma::Context::Context | ( | std::shared_ptr< Layer > | layer, |
| std::shared_ptr< Core::Window > | window, | ||
| Vruta::EventManager & | event_manager, | ||
| std::string | name | ||
| ) |
Construct and immediately register event coroutines.
| layer | Layer to hit-test against. Must outlive Context. |
| window | Window whose surface the layer lives on. |
| event_manager | Engine EventManager for coroutine registration. |
| name | Unique name scoping all registered event handlers. Must be unique across all live Contexts. |
Definition at line 12 of file Context.cpp.
References register_handlers().
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