MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ set_name()

void MayaFlux::Nexus::Fabric::set_name ( std::string  name)
inline

Set or replace the Fabric's name.

Typically called by Tapestry.

Definition at line 71 of file Fabric.hpp.

71{ m_name = std::move(name); }
const std::string & name() const
Assigned name, empty if the Fabric was constructed outside a Tapestry.
Definition Fabric.hpp:66