MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ attached()

bool MayaFlux::Nexus::Agent::attached ( ) const
inline

True while a buffer is attached.

Definition at line 216 of file Agent.hpp.

216{ return m_attachment.has_value(); }
std::optional< Attachment > m_attachment
Definition Agent.hpp:396

Referenced by MayaFlux::Nexus::Locus::invoke_perception().

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