MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ detach()

void MayaFlux::Nexus::Agent::detach ( )

Release the attached buffer and reset its placement.

Definition at line 29 of file Agent.cpp.

30{
31 if (m_attachment) {
33 m_attachment.reset();
34 }
35}
std::optional< Attachment > m_attachment
Definition Agent.hpp:396
void release_attachment(Attachment &attachment)
Give every placed render processor back the geometry transform it had.

References m_attachment, and MayaFlux::Nexus::release_attachment().

Referenced by attach().

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