| build() | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| canny(float sigma, float lo, float hi) | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| close(uint32_t radius) | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| connected_components(bool export_labels=false, bool with_colors=false) | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| dilate(uint32_t radius) | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| downsample_2x() | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| erode(uint32_t radius) | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| extract_peaks(float threshold, uint32_t nms_radius) | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| filter_separable(std::vector< float > kx, std::vector< float > ky) | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| find_contours(float min_area=0.0F, uint32_t max_contours=0, uint32_t max_points_per_contour=0, bool as_image=false) | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| gaussian_blur(float sigma) | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| gray_to_rgba() | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| harris_response(float k=0.04F, float sigma=1.0F) | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| m_steps | MayaFlux::Kinesis::Vision::VisionSequence::Builder | private |
| morph_gradient(uint32_t radius) | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| normalize() | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| normalize_range(float lo, float hi) | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| open(uint32_t radius) | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| push(VisionOp op, VisionParams p=std::monostate {}) | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inlineprivate |
| rgba_to_gray() | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| rgba_to_hsv() | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| scharr() | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| snapshot() | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| sobel() | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| threshold(float value) | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| threshold_adaptive(uint32_t block_size, float offset) | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| threshold_otsu() | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |
| track_keypoints(uint32_t window_radius=7, uint32_t max_iterations=20, float eigen_threshold=1e-4F, float error_threshold=0.3F) | MayaFlux::Kinesis::Vision::VisionSequence::Builder | inline |