MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ reset()

template<typename LatticeT , typename CellT >
void MayaFlux::Kinesis::SymbolicTrajectory< LatticeT, CellT >::reset ( )
inline

Reset to uninitialized state.

Call on a known discontinuity (the tracked point teleporting rather than moving continuously) so the next update() does not count a crossing against a now-meaningless prior cell.

Definition at line 208 of file SymbolicTrajectory.hpp.

References MayaFlux::Kinesis::SymbolicTrajectory< LatticeT, CellT >::m_crossing_count, MayaFlux::Kinesis::SymbolicTrajectory< LatticeT, CellT >::m_current_cell, MayaFlux::Kinesis::SymbolicTrajectory< LatticeT, CellT >::m_has_prior, MayaFlux::Kinesis::SymbolicTrajectory< LatticeT, CellT >::m_history, and MayaFlux::Memory::HistoryBuffer< T >::reset().

+ Here is the call graph for this function: