|
MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
|
|
protected |
Mark layer as held on the GPU after its image was rewritten.
Drops the layer's CPU pixels, which a CPU accessor downloads again on its next read. Not safe while another thread reads or writes the container.
Definition at line 140 of file TextureContainer.cpp.
References m_cpu_stale, m_data, m_format, m_normalised_dirty, m_slot_locks, MayaFlux::Kakshya::make_empty_storage(), MayaFlux::Kakshya::READY, and update_processing_state().
Referenced by MayaFlux::Kakshya::TextureCollection::append().
Here is the call graph for this function:
Here is the caller graph for this function: