MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ read_mesh() [2/2]

auto MayaFlux::Creator::read_mesh ( const std::string &  filepath) -> MeshGroupHandle
inline

Definition at line 243 of file Creator.hpp.

244 {
245 return MeshGroupHandle(load_mesh_buffers(filepath));
246 }
std::vector< std::shared_ptr< Buffers::MeshBuffer > > load_mesh_buffers(const std::string &filepath)
Definition Creator.cpp:185