MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ read_image()

auto MayaFlux::Creator::read_image ( const std::string &  filepath) -> CreationHandle<Buffers::TextureBuffer>
inline

Definition at line 219 of file Creator.hpp.

220 {
221 auto buffer = load_buffer(filepath);
222 return CreationHandle<Buffers::TextureBuffer>(buffer);
223 }
std::shared_ptr< Buffers::TextureBuffer > load_buffer(const std::string &filepath)
Definition Creator.cpp:125