MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ apply_network_context()

template<typename T >
void MayaFlux::CreationHandle< T >::apply_network_context ( )
inlineprivate

Definition at line 151 of file Creator.hpp.

152 {
153 if (!*this)
154 return;
155
156 std::shared_ptr<Nodes::NodeNetwork> network = std::static_pointer_cast<Nodes::NodeNetwork>(*this);
157 register_network(network, m_ctx);
158 }
CreationContext m_ctx
Definition Creator.hpp:178
void register_network(const std::shared_ptr< Nodes::NodeNetwork > &network, const CreationContext &ctx)
Definition Creator.cpp:37

References MayaFlux::CreationHandle< T >::m_ctx, and MayaFlux::register_network().

Referenced by MayaFlux::CreationHandle< T >::apply_if_ready().

+ Here is the call graph for this function:
+ Here is the caller graph for this function: