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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| VectorRef MayaFlux::Buffers::VolumeGridBuffer::declare_vector | ( | std::string | name | ) |
Declare a double-buffered vector field.
| name | Lookup key, unique within this volume. |
Vector fields are always double-buffered. The single-slot case saves one slot, a megabyte at 64 cubed, and every vector field in use is either advected or diffused, both of which require two.
Definition at line 184 of file VolumeGridBuffer.cpp.
References allocate_field(), and MayaFlux::Buffers::VectorRef::name.
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