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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| std::optional< uint32_t > MayaFlux::Buffers::VolumeGridBuffer::get_live_vertex_count | ( | ) | const |
The live vertex count of the extracted surface from the most recent dispatch.
The buffer's allocation is worst-case capacity, not this count.
Definition at line 764 of file VolumeGridBuffer.cpp.
References m_mesh_processor.