MayaFlux
0.1.0
Digital-First Multimedia Processing Framework
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◆
get_binding_name()
const std::string & MayaFlux::Buffers::TextureBindBuffer::get_binding_name
(
)
const
inline
Get the logical binding name.
Definition at line
81
of file
TextureBindBuffer.hpp
.
82
{
83
return
m_binding_name
;
84
}
MayaFlux::Buffers::TextureBindBuffer::m_binding_name
std::string m_binding_name
Definition
TextureBindBuffer.hpp:110
MayaFlux
Buffers
TextureBindBuffer
Generated by
1.9.8