MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ update_texture()

void MayaFlux::Buffers::TextureBindBuffer::update_texture ( )
inline

Trigger pixel computation on the node.

Calls node->compute_frame() to regenerate pixels. Useful for explicit frame updates when not using domain-driven processing.

Definition at line 100 of file TextureBindBuffer.hpp.

101 {
102 if (m_texture_node) {
103 m_texture_node->compute_frame();
104 }
105 }
std::shared_ptr< Nodes::GpuSync::TextureNode > m_texture_node