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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::TextureArrayBuffer::set_mode | ( | uint32_t | mode | ) |
Set the mode number passed to the shader.
Each shader interprets it; see the comment above the push constant block of the shader in use.
Definition at line 276 of file TextureArrayBuffer.cpp.
References flush_push(), m_push, MayaFlux::Buffers::TextureArrayBuffer::Push::mode, and mode.
Referenced by MayaFlux::create_texture_array().
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