MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ bind_layer_data()

void MayaFlux::Buffers::TextureArrayBuffer::bind_layer_data ( )
private

Definition at line 233 of file TextureArrayBuffer.cpp.

234{
235 if (const auto processor = get_render_processor(); processor && m_layer_data) {
236 processor->bind_buffer("layerData", m_layer_data);
237 }
238}
virtual std::shared_ptr< RenderProcessor > get_render_processor() const
Get a RenderProcessor suitable for rendering this buffer.
Definition VKBuffer.hpp:605

References MayaFlux::Buffers::VKBuffer::get_render_processor(), and m_layer_data.

Referenced by enable_layer_data(), and setup_rendering().

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