MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ set_layer_timing()

void MayaFlux::Buffers::TextureArrayBuffer::set_layer_timing ( uint32_t  layer,
const glm::vec4 &  values 
)

Set the timing of one layer, layerData[2 * layer + 1].

Enables layer data.

A Chimera fills it for the layers it feeds, as age in seconds, frames behind the live head, ring position and 1 once the layer has been fed.

Parameters
layerLayer index.
valuesFour floats.

Definition at line 214 of file TextureArrayBuffer.cpp.

215{
216 if (layer < m_layers) {
217 write_layer_value(static_cast<size_t>(layer) * 2 + 1, values);
218 }
219}
std::vector< std::byte > values
Definition VDBWriter.cpp:26
void write_layer_value(size_t index, const glm::vec4 &values)

References m_layers, values, and write_layer_value().

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