MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ set_layer_params()

void MayaFlux::Buffers::TextureArrayBuffer::set_layer_params ( uint32_t  layer,
const glm::vec4 &  values 
)

Set the params of one layer, layerData[2 * layer].

Enables layer data.

Parameters
layerLayer index.
valuesFour floats whose meaning belongs to the shader.

Definition at line 207 of file TextureArrayBuffer.cpp.

208{
209 if (layer < m_layers) {
210 write_layer_value(static_cast<size_t>(layer) * 2, values);
211 }
212}
std::vector< std::byte > values
Definition VDBWriter.cpp:26
void write_layer_value(size_t index, const glm::vec4 &values)

References m_layers, values, and write_layer_value().

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