MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ initialize()

void MayaFlux::Buffers::SoundContainerBuffer::initialize ( )

Initialize the buffer after construction.

Must be called after the buffer is owned by a shared_ptr.

Definition at line 252 of file SoundContainerBuffer.cpp.

253{
254 if (m_pending_adapter) {
257 m_pending_adapter.reset();
258 }
259}
virtual void set_default_processor(const std::shared_ptr< BufferProcessor > &processor) override
Sets the default audio transformation processor for this buffer.
virtual void enforce_default_processing(bool should_process) override
Controls whether the audio buffer should use default processing.
std::shared_ptr< BufferProcessor > m_pending_adapter

References MayaFlux::Buffers::AudioBuffer::enforce_default_processing(), m_pending_adapter, and MayaFlux::Buffers::AudioBuffer::set_default_processor().

Referenced by MayaFlux::hook_sound_container_to_buffers().

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