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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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Processes this buffer using its default aggregation processor.
For a root buffer, this typically involves:
This method is thread-safe and can be called from real-time threads.
Reimplemented from MayaFlux::Buffers::AudioBuffer.
Definition at line 106 of file RootAudioBuffer.cpp.
References MayaFlux::Buffers::RootBuffer< AudioBuffer >::has_pending_operations(), MayaFlux::Buffers::AudioBuffer::m_default_processor, MayaFlux::Buffers::AudioBuffer::m_process_default, and MayaFlux::Buffers::RootBuffer< AudioBuffer >::process_pending_buffer_operations().
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