MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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◆ initialize()

void MayaFlux::Buffers::RootAudioBuffer::initialize ( )

Definition at line 96 of file RootAudioBuffer.cpp.

97{
98 auto channel_processor = create_default_processor();
99 if (channel_processor) {
100 set_default_processor(channel_processor);
101 }
102}
void set_default_processor(const std::shared_ptr< BufferProcessor > &processor) override
Sets the default audio transformation processor for this buffer.
std::shared_ptr< BufferProcessor > create_default_processor() override
Creates the default processor for this buffer type.

References create_default_processor(), and MayaFlux::Buffers::AudioBuffer::set_default_processor().

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