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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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Size in bytes of one cell's state, fixed at construction.
A caller reinterpreting request_snapshot()/snapshot_source()'s raw bytes needs this to know how to slice them into individual cells: get_state_bytes() alone gives only the total, and state format genuinely varies by rule (a single float, a uint32 automaton state, a vec2 reaction-diffusion pair, or anything else a rule shader defines), so nothing here can infer it.
Definition at line 199 of file RelaxationGridBuffer.hpp.