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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::RaymarchProcessor::set_max_steps | ( | uint32_t | steps | ) |
Set the sample count along the longest ray through the volume.
| steps | Step count. Higher resolves thin structure, linearly more expensive per covered pixel. |
Definition at line 73 of file RaymarchProcessor.cpp.
References m_auto_steps, m_params, and MayaFlux::Buffers::RaymarchProcessor::MarchParams::max_steps.