MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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◆ update_texture()

void MayaFlux::Buffers::NodeTextureBuffer::update_texture ( )
inline

Trigger pixel computation on the node.

Calls node->compute_frame() to regenerate pixels. Useful for explicit frame updates when not using domain-driven processing.

Definition at line 123 of file NodeTextureBuffer.hpp.

124 {
125 if (m_texture_node) {
126 m_texture_node->compute_frame();
127 }
128 }
std::shared_ptr< Nodes::GpuSync::TextureNode > m_texture_node