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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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Processes this buffer using its default processor.
For a NodeBuffer, this involves capturing sequential output from the source node and storing it in the buffer according to the configured interpolation coefficient and clear_before_process setting.
Reimplemented from MayaFlux::Buffers::AudioBuffer.
Definition at line 85 of file NodeBuffer.cpp.
References MayaFlux::Buffers::AudioBuffer::clear(), m_clear_before_process, and MayaFlux::Buffers::AudioBuffer::m_default_processor.
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