MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ m_slot_index_aggregate

std::vector<uint32_t> MayaFlux::Buffers::MeshNetworkProcessor::m_slot_index_aggregate
private

CPU-side scratch for per-vertex slot indices, reused each cycle.

Definition at line 68 of file MeshNetworkProcessor.hpp.

Referenced by allocate_ssbo_buffers(), upload_combined(), and upload_ssbos().