|
MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
|
| void MayaFlux::Buffers::GeometryWriteProcessor::set_data | ( | Kakshya::DataVariant | variant | ) |
Supply vertex data for the next cycle.
| variant | Any DataVariant type accepted by as_vertex_access(). Conversion to vertex representation is deferred to processing_function() on the graphics thread. |
Definition at line 13 of file GeometryWriteProcessor.cpp.
References m_data_dirty, and m_pending_data.