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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::DataReadProcessor::read_bytes | ( | size_t | byte_count = 0 | ) |
Read the attached buffer's primary storage.
| byte_count | Bytes to read, or zero for the full allocation. |
Definition at line 59 of file DataReadProcessor.cpp.
References arm(), MayaFlux::Buffers::gpu_buffer_handle(), MayaFlux::Buffers::DataReadProcessor::PendingRead::handle, MayaFlux::Buffers::is_transfer_source(), m_staging, and submit_read().
Referenced by MayaFlux::Kriya::detail::arm_graphics_read().
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