MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ has_diffuse_texture()

bool MayaFlux::Buffers::ComputeMeshBuffer::has_diffuse_texture ( ) const
inlinenoexcept

Check if a diffuse texture is bound.

Definition at line 154 of file ComputeMeshBuffer.hpp.

154{ return m_diffuse_texture != nullptr; }
std::shared_ptr< Core::VKImage > m_diffuse_texture