MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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◆ on_buffer_ready()

void MayaFlux::Buffers::ClaimInitProcessor::on_buffer_ready ( )
overrideprotectedvirtual

Hook for subclass setup, called at the end of on_attach.

The buffer is non-null and validated when this runs.

Reimplemented from MayaFlux::Buffers::NetworkStateFieldProcessor.

Definition at line 108 of file MutationClaimProcessor.cpp.

109{
111}
void dispatch_one_thread_per(uint32_t element_count, const T &params)
Configure manual dispatch for one thread per element, and stage the given push constant data.

References MayaFlux::Buffers::NetworkStateFieldProcessor::dispatch_one_thread_per(), m_params, and MayaFlux::Buffers::ClaimInitProcessor::Params::particle_count.

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