MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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◆ on_buffer_ready()

void MayaFlux::Buffers::ClaimFlattenProcessor::on_buffer_ready ( )
overrideprotectedvirtual

Hook for subclass setup, called at the end of on_attach.

The buffer is non-null and validated when this runs.

Reimplemented from MayaFlux::Buffers::NetworkStateFieldProcessor.

Definition at line 289 of file MutationClaimProcessor.cpp.

290{
292 set_iteration_count(rounds_to_flatten(m_params.particle_count));
293}
void set_iteration_count(uint32_t count)
Set how many dispatches are recorded per execute cycle.
void dispatch_one_thread_per(uint32_t element_count, const T &params)
Configure manual dispatch for one thread per element, and stage the given push constant data.

References MayaFlux::Buffers::NetworkStateFieldProcessor::dispatch_one_thread_per(), m_params, MayaFlux::Buffers::ClaimFlattenProcessor::Params::particle_count, and MayaFlux::Buffers::ComputeProcessor::set_iteration_count().

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