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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::BuoyancyProcessor::set_direction | ( | const glm::vec3 & | direction | ) |
Set the force axis and magnitude.
| direction | World-space vector. Not normalized. |
Definition at line 105 of file BuoyancyProcessor.cpp.
References MayaFlux::Buffers::VolumeFieldProcessor::get_volume(), m_direction, and write_tail().
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