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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::BuoyancyProcessor::set_time_step | ( | float | dt | ) |
Set the integration step passed to the shader each cycle.
| dt | Seconds per step. Match the advection stage's step. |
Definition at line 97 of file BuoyancyProcessor.cpp.
References MayaFlux::Buffers::VolumeFieldProcessor::get_volume(), m_time_step, and write_tail().
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