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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| std::shared_ptr< BufferProcessor > MayaFlux::Buffers::BufferProcessingControl::attach_quick_process | ( | AudioProcessingFunction | processor, |
| const std::shared_ptr< Buffer > & | buffer, | ||
| ProcessingToken | token = ProcessingToken::AUDIO_BACKEND |
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| ) |
Creates and attaches a quick processing function to buffer.
| processor | Processing function |
| buffer | Target buffer |
Quick processes are simple lambda-based processors for one-off transformations.
Definition at line 229 of file BufferProcessingControl.cpp.
References add_processor(), and token.
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