MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ set_preferred_token()

void MayaFlux::Buffers::BufferProcessingChain::set_preferred_token ( ProcessingToken  token)
inline

Sets the preferred processing token for this chain.

Parameters
tokenPreferred processing token to set

This method allows the chain to specify a preferred processing domain that influences how processors are executed, including backend selection and execution strategy. The token can be used to optimize the entire pipeline based on the expected data type, processing requirements, and available hardware resources.

Definition at line 176 of file BufferProcessingChain.hpp.

static MayaFlux::Nodes::ProcessingToken token
Definition Timers.cpp:8
ProcessingToken m_token_filter_mask
Preferred processing token for this chain.

References token.