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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| std::shared_ptr< BufferProcessingChain > MayaFlux::Buffers::BufferAccessControl::get_audio_processing_chain | ( | ProcessingToken | token, |
| uint32_t | channel | ||
| ) |
Gets the processing chain for an audio token and channel.
| token | Processing domain |
| channel | Channel index |
Definition at line 325 of file BufferAccessControl.cpp.
References ensure_audio_channels(), MayaFlux::Buffers::RootAudioUnit::get_chain(), MayaFlux::Buffers::TokenUnitManager::get_or_create_audio_unit(), m_unit_manager, and token.
Referenced by MayaFlux::Buffers::BufferProcessingControl::add_audio_processor_to_channel().
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