MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ get_audio_buffer_data() [2/2]

const std::vector< double > & MayaFlux::Buffers::BufferAccessControl::get_audio_buffer_data ( ProcessingToken  token,
uint32_t  channel 
) const

Gets const reference to audio buffer data for a channel.

Parameters
tokenProcessing domain
channelChannel index
Returns
Const reference to the audio buffer's data vector

Definition at line 29 of file BufferAccessControl.cpp.

32{
33 return get_root_audio_buffer(token, channel)->get_data();
34}
static MayaFlux::Nodes::ProcessingToken token
Definition Timers.cpp:8
std::shared_ptr< RootAudioBuffer > get_root_audio_buffer(ProcessingToken token, uint32_t channel)
Gets the root audio buffer for a specific token and channel.

References get_root_audio_buffer(), and token.

+ Here is the call graph for this function: