MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ get_node_count()

size_t MayaFlux::Buffers::AggregateBindingsProcessor::get_node_count ( const std::string &  aggregate_name) const

Get number of nodes in an aggregate.

Parameters
aggregate_nameName of the aggregate group
Returns
Node count (0 if aggregate doesn't exist)

Definition at line 106 of file AggregateBindingsProcessor.cpp.

107{
108 auto it = m_aggregates.find(aggregate_name);
109 return it != m_aggregates.end() ? it->second.nodes.size() : 0;
110}
std::unordered_map< std::string, AggregateBinding > m_aggregates

References m_aggregates.