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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| float hi |
Definition at line 62 of file VisionGpuDispatch.cpp.
Referenced by MayaFlux::Portal::Forma::Plot::apply_auto_scale(), MayaFlux::Kinesis::Vision::VisionSequence::Builder::canny(), MayaFlux::Kinesis::clamp(), MayaFlux::Kinesis::Discrete::clamp(), MayaFlux::Kinesis::compute_cube_index(), MayaFlux::Portal::Forma::Plot::data_range(), MayaFlux::Kinesis::denormalize(), MayaFlux::Yantra::extract_peaks(), MayaFlux::Kinesis::Vision::gray_to_rgba(), MayaFlux::Kinesis::Discrete::normalize(), MayaFlux::Kinesis::normalize(), MayaFlux::Kinesis::Vision::VisionSequence::Builder::normalize_range(), MayaFlux::Kinesis::Vision::normalize_range_inplace(), MayaFlux::Kinesis::Discrete::percentile(), MayaFlux::Kinesis::ping_pong(), MayaFlux::Portal::Forma::Plot::AxisRange::range(), MayaFlux::Kinesis::Vision::rgba_to_gray(), MayaFlux::Kinesis::smootherstep(), MayaFlux::Kinesis::smoothstep(), MayaFlux::Kinesis::snap(), MayaFlux::Yantra::SpectralTransformer< InputType, OutputType >::transform_implementation(), MayaFlux::Portal::Forma::Geometry::wire_canvas_drag(), and MayaFlux::Kinesis::wrap().