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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| float scale |
Definition at line 43 of file VisionGpuDispatch.cpp.
Referenced by MayaFlux::Nodes::GpuSync::LineSegmentsNode::add_curvature(), MayaFlux::Kinesis::Discrete::apply_blackman(), MayaFlux::Kinesis::Discrete::apply_hamming(), MayaFlux::Kinesis::Discrete::apply_hann(), MayaFlux::Kinesis::apply_orbit_pan(), MayaFlux::Kinesis::apply_scale(), MayaFlux::Kinesis::apply_uniform_scale(), MayaFlux::Kinesis::axial_blend(), MayaFlux::Kinesis::Discrete::blackman(), MayaFlux::Nodes::Generator::BlackmanWindow(), MayaFlux::Kinesis::cartesian(), MayaFlux::Kinesis::create_uniform_scaling_matrix(), MayaFlux::Kinesis::generate_quad(), MayaFlux::Kinesis::Discrete::hamming(), MayaFlux::Nodes::Generator::HammingWindow(), MayaFlux::Kinesis::Discrete::hann(), MayaFlux::Nodes::Generator::HannWindow(), MayaFlux::Nodes::NodeGraphManager::process_audio_networks(), MayaFlux::Buffers::NetworkAudioProcessor::processing_function(), MayaFlux::Buffers::ChannelProcessor::processing_function(), MayaFlux::Yantra::VisionGpuExecutor::run(), MayaFlux::Nodes::Network::NodeNetwork::set_output_scale(), and MayaFlux::Buffers::UVFieldProcessor::set_scale().