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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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| std::vector<glm::ivec3> coords |
Definition at line 25 of file VDBWriter.cpp.
Referenced by MayaFlux::Kakshya::clamp_coordinates_to_bounds(), MayaFlux::Kakshya::coordinates_to_linear(), MayaFlux::Kakshya::TextureContainer::coordinates_to_linear_index(), MayaFlux::Kakshya::coordinates_to_planar_indices(), MayaFlux::Kakshya::PlotContainer::get_value_impl(), MayaFlux::Kakshya::SoundStreamContainer::get_value_impl(), MayaFlux::Kakshya::TextureContainer::get_value_impl(), MayaFlux::Kakshya::VideoStreamContainer::get_value_impl(), MayaFlux::Kakshya::WindowContainer::get_value_impl(), MayaFlux::Kakshya::linear_to_coordinates(), MayaFlux::Kakshya::PlotContainer::set_value_impl(), MayaFlux::Kakshya::SoundStreamContainer::set_value_impl(), MayaFlux::Kakshya::TextureContainer::set_value_impl(), MayaFlux::Kakshya::VideoStreamContainer::set_value_impl(), and MayaFlux::Kakshya::transform_coordinates().